Alice Cooper and the Tome of Madness


When exploring the city of his latest musical tour venue, Alice comes across an eerie bookstore.

While running his fingers along the spines of old books, he lands on a journal that piques his curiosity. When opening the book, Alice finds that the pages are blank. Intrigued, he buys the book.

As the journal is blank, Alice takes the opportunity to pen his memoir.

With each stroke, he hears scratching coming from within the book. As he continues to write, other pages fill with stories of other Coopers in parallel dimensions.

Now a prisoner of his own making, Alice must keep his story alive, to keep himself alive.


The aim of the game is to free Alice from his chains. Get four or more connected symbols to create a cluster, winning symbols are removed for the grid and new symbols will drop to refill the grid.

This will continue until no new winning combinations can be created.

On a non-winning spin there is a chance to trigger one of the four realities.

The Insane Asylum

Transform all high-paying symbols into the same high-paying symbol.

The Dungeon

Transforms all low-paying symbols into various high-paying symbols.

The Chamber of Horrors

Destroy symbols to leave behind Wilds.

The Temptation Room

Adds a Wild to the grid and transforms symbols all into the same symbol.


Alice Cooper

Did you know that Alice Cooper was born Vincent Damon Furnier?

Known as ‘The Godfather of Shock Rock’, Alice Cooper has been entertaining crowds of rock fans for decades.

Going solo in 1975, and taking the name Alice Cooper with him, Furnier released his first concept album Welcome to My Nightmare. Listen out for it in this game.

With his raspy voice, gory stage antics and iconic looks – it’s not hard to see why.

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